This session was a mixture between Susannah finishing up on the fundamentals in the Narrative Matrix and Ron talking about the use of Sound in film.
We first looked at My Childhood by Bill Douglas
From this we considered what the scene was doing, in terms of its cinematic point. How it was necessary to understand what your dialogue is doing and interrogate it if it's not doing what it should be/is not as effective.
Dog Day Afternoon Directed by Sidney Lumet (The Julia Scene)
There is a certain texture, rhythm and musicality. Each character has their own distinctive voice, and it's hard to try and capture that as everyone starts writing how they speak which then means that every character sounds the same. When in reality that isn't true and would make for a very one dimensional film.
I liked this scene as we skipped between seeing how the conversation was going from both people perspectives and how the.... sort of wave of dialogue progressed as she found out about the situation, when he finally blows up at her and how he eventually put down the phone. It was all very smooth and felt musical, especially with the speed of how she was speaking. Ironically enough dialogue can also be about not saying anything, and we saw that when the man in prison, tried to jump into the conversation and the silence allowed his anger to build and bubble until her blew up then eventually gave up.
Dialogue ties in heavily with other points of the narrative matrix;
It helps with understanding the mood of a character and why they are a certain way.
Its essential in plot progression, as normally it's when a character finds something out that pushes the narrative forward.
Emotional tone: How the characters are saying what they are and what that could possibly signify about the situation and their feeling.
Dialogue is a good way of increasing/decreasing tension, with something as small as a witty one liner to one harsh word.
We next looked at this clip from Children of Men Directed by
Alfonso Cuarón [0:44-End]
An effective technique in dialogue, is when the scene is blocked and we see a characters facial reaction to hearing other characters talk about them. I really liked the idea of this as I think it's an interesting way to explore two sides to a story. For example, the unseen character who is being talked about; if they were to stay quite and listen, and act as if the moment never happens then there must be a some sort of truth to what they are saying. However if they were to burst in and interrupt and make it clear they heard every word then either they have something to hide of the person portraying them is being heavily inaccurate.
As well as all of this there is normally a clear or at time underlying theme in these situations, in this case the scene acts not only as a backstory but as a understanding of Faith vs Chance, which could be foreshadowing a major event.
Sue gave us a few writing exercises to do that would help enhance and consider how we write dialogue
-Write the opposite in terms of literal and tonal i.e: Saying something happily/sadly.
-Have the characters describe on another.
-Have a character rant and other be very quite and selective with their words, and then reverse this to see how it would change things when the roles have been reversed.
-Have a character describe a narrative event, kind of like in the Children of Men Clip above but more plainly in this scene we watched from Hunger Directed by Steve McQueen
Storytelling in an accountability way which allows the audience to step away from the visual element of story telling and step back into the imaginationary part, letting them do the work. I really liked the idea of this, and if not a monologue like shown in Hunger, then something like the visual storytelling of faith vs chance in Children of Men.
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The session was more interwoven between sound and dialogue but I have spilt it up here so everything could be grouped together.
We mostly spoken about sound and thought about it in consideration to how it effects your piece as a whole. The thing that stood out to me the most was when Ron said: Sound starts from the script and ends with the credits. Granted we all take sound for granted and think of it more as an after thought. Therefore when we have the script I am going to plot a separate one for sound, because I so far know that I want an orchestraic and theatre felt element to it. We also considered how sound is used to help us see the images the way we want the audience to. To me this meant thinking what each section made me feel and how I would portray that by use of sound, sort of like association between sounds and feelings.
One clip that we did look at for a way to consider how sound is used as an effective way of storytelling was Them by
David Moreau and Xavier Palud.
The scene we watched involved a mother and daughter driving down a deserted road at night when something jumps in front of the car making the mother crash into a tree and the car break down. The mother goes to fix it and our view from inside the car with her daughter is obstructed by the bonnet. The mother disappears and the daughter searches around the car calling her name to try and locate her. Eventually the response she gets is someone mockingly mimicking her, and so she runs in fear back to the car where she tries to call the police. Scared and alone with something out to get her.



This scene made me realise how important it is for sound association for the audience. It puts you off guard way when you are hearing something you cannot place. In this case it was a weird clicking sound. As well as this nature played a big role as the sound of the crickets etc seemed so surrounding and distracting that it was hard to focus on the overall silence beyond that. The repetition of the daughter calling to her mother, gave you the hope of expectancy in an eventual reply and again highlighted how alone the character was.
Finally in the car as she calls for help and the sound of the police station on hold is an uplifting happy go lucky beat which is an opposing sound to the thiller-esque situation. This then allowed sudden sounds to then produce a scared reaction in the audience making them jump.
The second main point to the sections we had on sound was to see it as a way to bring physicality to the screen.